Skip to content
Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

CharacterControllerOverrides

CharacterControllerOverrides = Partial<Omit<CharacterController, "pushes">>

The controller settings one moveCharacter call may override, for that call alone: a slide, a dash or a glide changes them for a few ticks without writing CharacterControllerTrait.