ShapeHitResult
What a cast shape met: a ray’s hit, with the point on the cast shape that touched.
Extends
Section titled “Extends”Properties
Section titled “Properties”| Property | Modifier | Type | Description |
|---|---|---|---|
colliderIndex |
readonly |
number |
The collider’s place in its entity’s collider list: 0 for a character’s capsule and for a ground’s terrain, edge walls and scatter, which no list names. |
distance |
readonly |
number |
Metres along the direction from where it started. |
entity |
readonly |
Entity |
The entity whose collider it met. |
normal |
readonly |
ReadonlyVector3 |
The surface’s normal there, in world space, out of the collider met: zero for a collider the query started inside. |
point |
readonly |
ReadonlyVector3 |
Where it met the collider, in world space. |
witness |
readonly |
ReadonlyVector3 |
The point of the cast shape that touched, in world space, where the shape stood when it touched. |