TriggerExitedEvent
constTriggerExitedEvent:EventHandle<TriggerExited,Reliable,Entity>
On a trigger the step an entity overlaps none of its colliders any more, or either is destroyed, or a track trigger as its last mover leaves.
constTriggerExitedEvent:EventHandle<TriggerExited,Reliable,Entity>
On a trigger the step an entity overlaps none of its colliders any more, or either is destroyed, or a track trigger as its last mover leaves.