countDownSpeedModifiers
countDownSpeedModifiers(
step):void
Counts down each character’s timed speed modifiers by the step’s
seconds, after her move: each ends within half a step of its seconds,
as a timed stat modifier does, and one with no seconds holds until
removeSpeedModifier. Over each entity the step’s predicted pass hands
out, so her page counts hers and a re-run counts her set. What
characters.systems.countDown runs; a movement that replaces the
engine’s and keeps speed modifiers calls it after its move. A held push
counts down in moveCharacter, after the move it held.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
step |
PredictedStep |
Returns
Section titled “Returns”void