HeldItemProps
Properties
Section titled “Properties”| Property | Type | Default value | Description |
|---|---|---|---|
children? |
ReactNode |
undefined |
- |
forward? |
Position |
[0, 0, -1] |
The way the held thing’s tip points, in its own axes before rotation: what a cast’s hand turn carries onto the target as the spell releases. A wand whose orb is up its y gives [0, 1, 0]. |
grip? |
Partial<HandGrip> |
{ thumb: 0.9, index: 0.75, middle: 0.8, ring: 0.85, little: 0.9 } |
How far each finger of her hand closes round it while she holds it, from 0, straight, to 1, a fist: a curl you leave out keeps the engine’s grip, which closes round a staff’s or a sword’s handle, and { index: 0 } points the index finger along it. An avatar with no finger bones, and the default body, draw no grip. |
position? |
Position |
[0, 0, 0] |
Metres from her hand, in the hand’s axes: y up, -z the way she faces and x to her right while she stands at rest. |
rotation? |
HeldItemRotation |
[0, 0, 0] |
Radians the held thing turns in the hand. |
scale? |
number |
1 |
- |