respawnCharacter
respawnCharacter(
step,character,respawnCharacterOptions?):void
Stands a downed character again: the same entity, at full health,
off the ground, its held clip, such as its death, stopped, at
position at rest where given and where it fell otherwise, then each
plugin’s onCharacterRespawn where a player controls it. A character
that is not down is left as it is. What characters.systems.respawn
calls once her wait is spent; a game that respawns its own way, such as
at a checkpoint it chose, calls it from its own system. As Unreal’s
RestartPlayer, but on the entity she has, where Roblox’s
LoadCharacter makes a new one.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
step |
AuthoritativeStep |
character |
Entity |
respawnCharacterOptions |
RespawnCharacterOptions |
Returns
Section titled “Returns”void