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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

VrmBody

A VRM avatar the player wears: its file, scale, turn and arm spread.

Property Type Description
armColliders? ArmColliders Left out by a body with no cloth to hold off its arms.
armSpread ArmSpread -
model string -
name? string The name the Map palette counts a body handed over whole under; left out, it is named for its file, which a production build hashes.
rotateY? number Radians about y on top of the turn that brings the body’s front forward; none by default.
scale number -
springColliderBones? readonly VRMHumanBoneName[] The bones whose collider groups the file’s spring chains keep; each chain drops its groups on any other bone. Left out, every chain keeps the file’s list.