isControllerHeld
isControllerHeld(
world,entity):boolean
Whether the player who controls entity dropped and the room holds
her seat: her character stands on neutral input, so a game leaves it
out of a vote, a chase or a cast she cannot answer. False for an entity
no player controls. Reads ConnectionTrait on its controller.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
world |
World |
entity |
Entity |
Returns
Section titled “Returns”boolean