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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

PlayerJoinHook

PlayerJoinHook = (step, player, context) => void

A plugin’s onPlayerJoin: the player entity is made, and her save has not restored yet, so what a hook adds is a default her save overwrites.

Parameter Type
step JoinStep
player PlayerEntity
context PlayerJoinContext

void