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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

ReleaseReason

Why a control ended, which onControlRelease receives.

ControllerGone: "controller-gone"

The controller went: a player who left, or a room controller destroyed.


EntityDestroyed: "entity-destroyed"

The entity was destroyed.


HandedOver: "handed-over"

A control gave the entity to another controller.


LevelChanged: "level-changed"

The room’s scene started again, which destroyed the entity.


Released: "released"

releaseControl cleared it.