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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

ButtonInputOptions

What buttonInput takes.

Property Type Description
description? string -
edge? boolean Whether it is a press rather than a hold: it reads true on the one tick its key went down, however long the key stays down, and a press that reaches the room up to lateEdgeTicks late still runs, once, on the room’s next tick, as a jump does. Left out, it reads true for as long as it is held.
keys? readonly KeyCode[] -
seenByAll? boolean Whether every page holds it for every character, as a block a pose on other screens draws needs; left out, the room and her own page alone hold it, as Roblox keeps a player’s input off other clients.
touch? TouchControl -