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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

CharacterSpawnHook

CharacterSpawnHook = (step, character, context) => void

What a plugin adds to a character as it appears: her entity, once she holds her base traits and before her save restores, whose predicted traits it may add, with the authority she was spawned under, which reaches her, and her player and the scene’s props.

Parameter Type
step EntityAuthority
character PredictedEntity
context CharacterSpawnContext

void