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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

controls

const controls: PluginFactory<[ControlsOptions], Plugin<FlatSystemHandles<object & object & object & object>, Readonly<Record<never, never>>, Readonly<Record<never, never>>, never, Readonly<Record<never, never>>, Readonly<Record<never, never>>>>

The engine’s own keys, moved: each action keys names takes the keys given there, which every key a game’s plugins bind is checked against as the world is made. Roblox games turn shift lock off to sprint on Shift; this is that, with one setting. The page and its room compose one plugins list, and the welcome compares the options.