CoreSystemHandle
CoreSystemHandle<
Of,Predicted,RunsOn> =SystemHandle<Of,Predicted,RunsOn> &object
A system of the core’s, core.systems.move: a game anchors to one, and
never omits or replaces it.
Type Declaration
Section titled “Type Declaration”| Name | Type |
|---|---|
core |
true |
Type Parameters
Section titled “Type Parameters”| Type Parameter | Default type |
|---|---|
Of extends PhaseName |
PhaseName |
Predicted extends boolean |
boolean |
RunsOn extends RunContext |
RunContext |