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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

engineActions

const engineActions: object

The engine’s actions on the keyboard, each a handle useAction and listenToAction take, with the keys it has where controls() moves none. A key two of them share, as E is the free camera’s climb and the interact, does both. The character walks and jumps on the inputs characters() declares, whose keys characters({ keys }) moves.

Name Type
back PageActionHandle
cameraLock PageActionHandle
climbDown PageActionHandle
climbUp PageActionHandle
forward PageActionHandle
interact PageActionHandle
left PageActionHandle
menu PageActionHandle
performanceStats PageActionHandle
pushToTalk PageActionHandle
right PageActionHandle