inputContext
inputContext(
inputContextOptions):InputContextDeclaration
Declares a named list of inputs with a priority, which a control
names: while she controls an entity under it, the context is live on
her page, and a key two live contexts’ inputs share fills the higher
one’s alone, so Space fills a kart’s handbrake and not her seated
character’s jump. Every input still fills from its own keys where no
live context of higher priority shares them. A key a context’s
priority took stays off the lower input until it is let go. As Unreal’s
input mapping contexts and Roblox’s InputContext priorities.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
inputContextOptions |
InputContextOptions |