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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

InputKind

What an input holds: a button held or not, an axis’s number, a stick’s two numbers, or a direction about one axis.

Angle: "angle"

A direction about one axis, which wraps: a camera’s heading, a twin-stick’s aim.


Axis: "axis"


Button: "button"


Vector: "vector"

Two axes as one stick, at most 1 long: a move stick.