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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

InputLayout

The inputs a world composed, in order, and where each stands on the wire: a button’s bit among the buttons, an axis’s, a vector’s or an angle’s place among its kind.

Property Type Description
angles number -
axes number -
axisSides readonly AxisSides[] Each axis’s steps on each side of its rest, at its place: what the room holds each tick’s steps to.
buttons number -
bytes number The bytes a tick of these inputs takes, as maximumInputBytes counts them.
edgeButtons number The bits of the buttons declared edge: true.
entries readonly InputLayoutEntry[] -
places ReadonlyMap<string, number> Each input’s place among its kind, by its name.
seenAngles readonly boolean[] -
seenAxes readonly boolean[] Whether each axis is seen by all, at its place.
seenButtons number The bits of the buttons every page holds for every character.
seenVectors readonly boolean[] Whether each vector, and each angle, is seen by all, at its place.
vectors number -