InputLayout
The inputs a world composed, in order, and where each stands on the wire: a button’s bit among the buttons, an axis’s, a vector’s or an angle’s place among its kind.
Properties
Section titled “Properties”| Property | Type | Description |
|---|---|---|
angles |
number |
- |
axes |
number |
- |
axisSides |
readonly AxisSides[] |
Each axis’s steps on each side of its rest, at its place: what the room holds each tick’s steps to. |
buttons |
number |
- |
bytes |
number |
The bytes a tick of these inputs takes, as maximumInputBytes counts them. |
edgeButtons |
number |
The bits of the buttons declared edge: true. |
entries |
readonly InputLayoutEntry[] |
- |
places |
ReadonlyMap<string, number> |
Each input’s place among its kind, by its name. |
seenAngles |
readonly boolean[] |
- |
seenAxes |
readonly boolean[] |
Whether each axis is seen by all, at its place. |
seenButtons |
number |
The bits of the buttons every page holds for every character. |
seenVectors |
readonly boolean[] |
Whether each vector, and each angle, is seen by all, at its place. |
vectors |
number |
- |