isSystemEnabled
isSystemEnabled(
world,handle):boolean
Whether world’s plugins list the system handle names, itself or a
replacement in its place, whichever end runs it: false where the game
lists no plugin of that name or omits the system. It reads the
composition, so a page answers true for a system only the room runs,
such as characters.systems.npcMovement. What a plugin reads to refuse a request its
own omitted system would have served, as the walk command is refused
no-movement in a game that omits characters.systems.movement. It
reads the list, not what a replacement does. A world no composer made,
as a test’s bare koota world, runs none.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
world |
World |
handle |
SystemHandle |
Returns
Section titled “Returns”boolean