machines
constmachines:PluginFactory<[unknown],Plugin<FlatSystemHandles<object&object&object&object>,Readonly<Record<never,never>>,Readonly<Record<never,never>>,never,Readonly<Record<never,never>>,Readonly<Record<never,never>>>>
The state machines: each machine’s wait and its when, for the round,
the NPC runner and a game’s own.