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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

npcs

const npcs: PluginFactory<[unknown], Plugin<FlatSystemHandles<object & object & object & object>, Readonly<Record<never, never>>, Readonly<Record<never, never>>, never, { choose: CommandDeclaration<{ choice: NumberCommandField; entered: NumberCommandField; npc: EntityCommandField & object; }, "out-of-reach" | "stale", undefined, false, false, false>; }, Readonly<Record<never, never>>>>

The NPCs: their routines and their conversations, and the dialog’s choose command.