PluginSystems
Each phase’s systems by name, in the order written: a function, or
one with more. The key is the name after the plugin’s, movement of
characters.movement, which the profile and the welcome’s check name the system
by, and its handle and a sibling’s anchor read: { tendWardens } names
one for its function, and a build keeps a key where it renames the
function. Each phase’s keys type its anchors, so a key another phase
holds, or the system’s own, fails to typecheck.
Type Parameters
Section titled “Type Parameters”| Type Parameter | Default type |
|---|---|
Input |
AnyPhaseShape |
Motion |
AnyPhaseShape |
Rules |
AnyPhaseShape |
Physics |
AnyPhaseShape |
CommandKey extends string |
string |