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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

ReplaceableHandle

ReplaceableHandle<Of, Predicted, RunsOn> = SystemHandle<Of, Predicted, RunsOn> & object

A handle omit and replaces take: any system’s but the core’s, and never one anchorIfPresent made, which says nothing of the system.

Name Type
core? never
ifPresent? never
Type Parameter Default type
Of extends PhaseName PhaseName
Predicted extends boolean boolean
RunsOn extends RunContext RunContext