PixelTextureSource
PixelTextureSource =
Readonly<Pick<PaintedPixelTextureOptions,"width"|"height"|"paint">> |Readonly<Pick<PixelImageTextureOptions,"map"|"normalMap"|"emissiveMap">>
Where a pixel texture’s texels come from.
PixelTextureSource =
Readonly<Pick<PaintedPixelTextureOptions,"width"|"height"|"paint">> |Readonly<Pick<PixelImageTextureOptions,"map"|"normalMap"|"emissiveMap">>
Where a pixel texture’s texels come from.