defineReservation
defineReservation(
name):ReservationKey
Defines the key a mechanic holds its cost under, such as "strike",
which reserveCost, commitCost and refundCost take. Called once, at
module scope; one name defined in two places is one key. The engine’s
cast holds its cost under ability:cast, so no game’s key shares it.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
name |
string |