GameSaveOptions
What the game’s own save adds to a plugin’s.
Properties
Section titled “Properties”| Property | Type | Default value | Description |
|---|---|---|---|
include? |
readonly ("random" | "stats" | "levels" | "entity" | "inventory" | "resources" | "wallet" | "loot" | IncludedSave)[] |
none |
The engine saves the game wants, by name: entity, stats, resources (with stats) and inventory, each kept per saved entity; wallet, kept on the player; and for a page game levels, loot and random. |