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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

PlayerSaveStatus

Where a seated player’s save stands.

Refused: "refused"

The store refused her save for good: the last save stored stays.


Saved: "saved"

The platform holds her save as it stands.


Saving: "saving"

A checkpoint that holds her save is on its way.


Unsaved: "unsaved"

Her save changed since the room’s last checkpoint, or the last checkpoint failed and goes again.