SaveRecord
A save as it is stored: game, then stores, kits and engine by
name, and entities, each saved entity’s own record by its saved-entity
key, in the same shape. Any other key is kept as it was read.
Indexable
Section titled “Indexable”[
key:string]:unknown
Properties
Section titled “Properties”| Property | Type |
|---|---|
engine? |
Readonly<Record<string, SaveEntry>> |
entities? |
Readonly<Record<string, SaveRecord>> |
game? |
SaveEntry |
kits? |
Readonly<Record<string, SaveEntry>> |
stores? |
Readonly<Record<string, SaveEntry>> |