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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

SaveScope

Where a save’s key is read from and restored onto.

Entity: "entity"

One saved entity’s, kept per saved-entity key: her character’s bag, stats and health, read from and restored onto whichever entity setSavedEntity registers under that key.


Player: "player"

One player’s, read from and restored onto her player entity: her coins, her score, her choices.


World: "world"

The world’s, with no player: a page game’s alone, since a room’s world is shared.