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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

SaveStatus

The state of the player’s save.

Refused: "refused"

The newest record is past a size limit. Under the platform’s ceiling it goes to the cloud once, and the game stops once it is stored; past the ceiling it is not stored, and the last save that fit stays. The problem says which.


Saved: "saved"

The platform holds everything the game has.


Saving: "saving"

A write is on its way.


Unsaved: "unsaved"

A change waits for its write, nothing was ever stored, or the last read or write failed.