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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

useSaveStatus

useSaveStatus(): SaveStatusState

The state of the player’s save, followed as it changes: status is saved, unsaved, saving or refused; destination says where the save goes, the platform, this browser or nowhere; size is the newest record’s size as JSON and gzipped, and problem why it was not handed out: a size limit, or an owner’s read that failed. The engine draws no indicator.

SaveStatusState