TextChatMessageKind
Who wrote a message, which a window draws outside its text, so no player’s words draw as a system message.
Enumeration Members
Section titled “Enumeration Members”Npc:
"npc"
A game’s entity that is no player, such as a shopkeeper, with
addTextChatMessage(step, { from }).
Player
Section titled “Player”Player:
"player"
A player in the room.
System
Section titled “System”System:
"system"
The game itself, with addTextChatMessage(step, { text }).