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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

TextChatMessageKind

Who wrote a message, which a window draws outside its text, so no player’s words draw as a system message.

Npc: "npc"

A game’s entity that is no player, such as a shopkeeper, with addTextChatMessage(step, { from }).


Player: "player"

A player in the room.


System: "system"

The game itself, with addTextChatMessage(step, { text }).