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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

TextChatRefusal

Why the room refuses a text chat message.

Alone: "alone"

A game played alone has nobody to read it.


Busy: "busy"

The room’s chat queue was full, or the message waited past a second in it.


ChatBanned: "chat-banned"

A moderator banned her from text chat.


ChatOff: "chat-off"

The game turns text chat off, with defineRoom({ textChat: false }).


Empty: "empty"

Nothing was left once the filter cleaned it.


NoChannel: "no-channel"

The channel does not exist, or she is not one of its recipients, as a player with no team writing to the team channel.


NotAllowed: "not-allowed"

Her account may not send text chat.


RateLimited: "rate-limited"

She sent more than her credit allows; retryAfterSeconds says when the next goes.


Repeated: "repeated"

The third copy of one message within 30 seconds.


TooLong: "too-long"

Longer than textChatMessageLength UTF-16 units.


Unavailable: "unavailable"

The room runs no text chat yet, as a room the platform hosts does until text chat’s launch checks pass.