TouchButtonRowOptions
Where the row of buttons stands and how it looks.
Properties
Section titled “Properties”| Property | Type | Default value | Description |
|---|---|---|---|
className? |
string |
undefined |
Restyles the row, such as its gap, or each button with *:, such as *:size-20. |
hidden? |
boolean |
false |
Draws no button, and leaves the sticks. |
layout? |
TouchButtonLayout |
TouchButtonLayout.Row |
How the buttons stand: a row from the corner, or an arc round the primary. |
primary? |
InputHandle<boolean> | TouchCommandHandle | TouchPageActionHandle |
the first declared |
The button that stands in the corner, the one a thumb rests on; the rest follow in their declared order. |
slot? |
Slot |
Slot.BottomRight, or Slot.Right where the game declares a second stick, placed or not |
The slot it stands in. |