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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

LightMaskLocalLightOptions

Where a light mask’s dark puts out point and spot lights.

Property Type Default value Description
blendWidth? number half height Metres over which local lights come back, centred on height; 0 for a hard cut. 0 or more, under twice height, so the ground stays dark.
height? number the groundFog’s height, so the change lies inside the dark’s body; 1 with no ground fog Metres above the ground at the middle of the change: under it the dark puts local lights out, over it they light as they reach. Above 0.