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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

CommandReceipt

CommandReceipt = CommandOutcome & object

A settled command’s result as the room keeps it and the wire carries it: its request id, the room’s tick it was settled on, its outcome, and, for a predicted command its reader settled on another tick than its own, the tick that ran it.

Name Type
ranTick? number
requestId number
tick number