addCoins
addCoins(
authority,entity,amount):void
Adds amount coins to the entity’s wallet, giving it a wallet where it
has none, and to the coins its world has credited, which
readCreditedCoins reads and a round scores: a pickup, a kill’s
bounty, a merchant’s payment. Coins are an outcome, so it takes an
authority first, as dealDamage does:
addCoins(step, character, 5). Zero changes nothing. An amount below
0, or no finite number, throws, and so does a credit that would leave
the wallet, or the coins its world has credited, no finite number.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
authority |
Authority |
entity |
Entity |
amount |
number |
Returns
Section titled “Returns”void