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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

DamagedEvent

const DamagedEvent: EventHandle<DamagedRecord, Reliable, Entity>

On an entity each time it takes damage, one event per hit, in the order they landed, two players’ in one step included, with where it stood. Roblox’s HealthChanged, Unreal’s OnTakeAnyDamage.