Heal
Heal =
Pick<Hit,"amount"|"source">
One heal an entity took: the health it was given back, as asked, which can be more than it restored at the cap, as a hit’s amount can be more than the health left; and who gave it, or null for no one.
Heal =
Pick<Hit,"amount"|"source">
One heal an entity took: the health it was given back, as asked, which can be more than it restored at the cap, as a hit’s amount can be more than the health left; and who gave it, or null for no one.