measureLatency
measureLatency(
world,character,step):void
Adds the lag of an action of hers that names step, landing at the
room’s step now, to her latency. The room measures each shot; a game’s
own action that names the step her screen showed may add its own.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
world |
World |
character |
Entity |
step |
number |
Returns
Section titled “Returns”void