Skip to content
Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

TargetEntry

TargetEntry = ControlledCharacters | ControlledEntities | "controlled-characters" | "controlled-entities" | CollisionLayerHandle | Team | TargetRule

One entry of a behaviour’s targets: a kind and a layer add who it meets; a team and a rule narrow them.