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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

TriggerProps

Property Type Default value Description
onEnter? () => void undefined Fired the frame she comes inside. Client behaviour, so a callback is allowed: it changes what this client shows.
onExit? () => void undefined Fired the frame she leaves.
radius? number 1 Metres from the entity within which the player’s character is inside.