WeaponStats
WeaponStats =
Partial<Record<WeaponNumber,string| readonlystring[]>>
The shooter’s stats that raise each of a weapon’s numbers, by the
stats’ names: { damage: "damage" } lays her damage stat on the
weapon’s own damage, so a +25% card there makes every weapon that
names it hit a quarter harder. A list lays several, such as a stat
every gun shares and one that only this gun’s tiers raise. A number it
leaves out is the weapon’s own, whatever her stats.