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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

WeaponStats

WeaponStats = Partial<Record<WeaponNumber, string | readonly string[]>>

The shooter’s stats that raise each of a weapon’s numbers, by the stats’ names: { damage: "damage" } lays her damage stat on the weapon’s own damage, so a +25% card there makes every weapon that names it hit a quarter harder. A list lays several, such as a stat every gun shares and one that only this gun’s tiers raise. A number it leaves out is the weapon’s own, whatever her stats.