EntityAuthority
Proof that the code holding it may change one entity: every Authority
is one, over any entity of its world, and findAuthority(world, entity)
gives one over an entity only a page holds. What destroy, attach and
detach take first, since each changes one entity; spawn, which
changes the world, takes an Authority alone.
Extended by
Section titled “Extended by”Properties
Section titled “Properties”| Property | Modifier | Type |
|---|---|---|
[entityAuthorityBrand] |
readonly |
true |