readAuthorityWorld
readAuthorityWorld(
authority,outcome):World
The world authority decides outcomes on: what a game’s own outcome
reads its world from, readAuthorityWorld(authority, "awardScore").
Throws, naming outcome, for an authority no step and no
requireAuthority made, which only a cast or a plugin in JavaScript
hands over, and on a page in a room.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
authority |
Authority |
outcome |
string |
Returns
Section titled “Returns”World