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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

castCommand

const castCommand: CommandHandle<{ ability: OneOfCommandField<string>; target: EntityCommandField & object; }, Refusal, undefined, true, false, "cast", true>

The command a page sends to cast, abilities().commands.cast, which abilities() declares under this name: one name and one shape whatever rate it takes.