QualityLevelOverrides
QualityLevelOverrides =
Partial<Record<FixedQualityLevel,Partial<QualitySettings>>>
Each level’s values over the engine’s own: only the ones the game changes.
QualityLevelOverrides =
Partial<Record<FixedQualityLevel,Partial<QualitySettings>>>
Each level’s values over the engine’s own: only the ones the game changes.