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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

TargetSearch

A shot’s test, the entity that fired it, which it never hits, who is behind it, whether it hurts her allies, and what else it passes through.

Property Type Description
friendlyFire? boolean | null The weapon’s own friendly fire, over the world’s; left out, the world’s.
instigator? Instigator | null Who is behind the shot, taken as it was fired; left out, the shooter’s now.
passes? (target) => boolean A target the shot passes through besides the spared, such as a downed hostile for an ability’s projectile: read before the nearest is picked, so what stands behind one is met in the same step.
shooter Entity | null -
test ShotTest -