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Work in progress. These docs describe Spawnite at launch, and some parts are still being built.

Instigator

What acted, the player behind it, and her team, taken as it acted: a hit keeps it, so a grenade that lands after its thrower switched is judged by the team she threw it for, and her own rocket after her respawn is still her own. As Unreal’s instigator.

Property Modifier Type Description
entity readonly Entity The entity that acted: a character, a turret, a trap.
player readonly PlayerEntity | null The player behind it: the player who controls it or whose presence it is, itself when it is a player entity, null for an NPC.
team readonly Team | null -