restoreLevels
restoreLevels(
world,saved?):void
Lays a save’s finished levels on the game’s, and opens on the first level not finished, or the first once every one is.
Parameters
Section titled “Parameters”| Parameter | Type |
|---|---|
world |
World |
saved |
Record<string, { score: number; seconds: number; }> | undefined |
Returns
Section titled “Returns”void